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Webinar live date: June 8, 2021 at 2pm ET / 11am PT
Duration: 1 hour
Gamification is an innovative tool that is proven to boost engagement in a learning environment. However, inherent to its design, the interactive and competitive elements not only boost audience participation, but also allow event planners and professionals to collect valuable data regarding learner feedback and educational outcomes. Array (formerly known as Educational Measures) is a leader in content engagement for life sciences events. Through this webinar, they bring you a guide to best practices for gamification at your events – and a real life example of how their client, Vindico Medical Education, implemented a gamification program that enhanced their learner engagement in both in-person and virtual settings.
- Recognize how gamification can be used improve engagement and educational outcomes in both live and virtual setting
- Describe insights that can be gained by the analysis of data collected through the use of gamification
- Outline strategies for the use of gamification in event planning that can lead to the collection of more meaningful outcomes
Director of Product
Katie Robinson, PhD, CHCP
Associate Director, Medical Research and Quality Outcomes
Vindico Medical Education
Content Director, MeetingsNet
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